Catalyst is a board game I worked on in my collaboration class. The idea behind Catalyst is that the world has become uninabiltable, and Earth is running out of time. 5 factions currently rule the world, and the discovery of a new Earth-like planet has pitted the 5 factions against each other to lay claim to this planet.
The only problem is that the New-Earth planet needs it’s atmosphere to be stabalized. Using atmospheric isotopes, the faction with the most coordinates on the grid at the end of the game wins, and gains the right to claim the New-Earth.
My role in the project was team leader, and art director. I also designed the playing cards, and rulebook, as well as writing the content for the rulebook.
Project
Board Game Design
Client
Catalyst Board Game
What I Did
Photography, layout, game design, web design, print, branding
Color & material
The color palette for Catalyst is a combination of bright vibrant colors. The team decided that in order to help offset the blackness of space we would add exciting colors that would make the game feel more alive and invoking for the player.
Primary Color
#ffd300
Accent Color
#f01f00
Accent Color #2
#c3ff00
Accent Color #2
#00c4ff
Typography
Futura
